Intro
It's 9th day of this learning journey in Coding(JS, C), Game design and languages I am creating a 2D level in photoshop for a FPS shooter game and reading a book on game design. And learning Japanese from Zero! and revisiting English lessons from lower-intermediate course level.
Language
Japanese: Learned new words kore, sore, aare, dore, wa (topic marker). Revised all the numbers from 0-1000000000,Age related phrases and basic greetings. Used Practice sheet to write all letters.
English: BBC leaning English, Course- lower intermediate
Unit 4,
Session 1 Activity 3: Often practise
Session 2 Activity 4: Adverbs of frequency
Session 2 Activity 1: The daily commute, Activity 2 : Saying 'often'
Game design
I am reading this book called “The Art of Game Design” by Jesse Schell. Today, I completed a few topics and read about:
Good puzzles, 10 principles of puzzle design, out of 10, I completed 3 of them.
Principle 1: Make the goal easily understand.
Principle 2: Make it easy to get it started (Lens of Accessibility).
Principle 3: Give a sense of progress (Lens of Visible progression)
LDD: Still working on 2D layout for Counter Strike game. I am finalizing few line layouts prototyping options on paper, once that's done will move to photoshop. Coding:
Coding
JavaScript: Completed functions lesson and revise functions, functions parameters, functions return values, local and global variable. I will start with my new project based on functions tomorrow.
C: Started with C programming, things i learned today: Datatypes, Variables, Rules of defining variables, Operators - 5 types of operator.