Phew!!!! Day 16 of my learning journey in Coding, Game design and languages. Extensive study of C and JS languages. Game design I am creating a 2D/3D level for “plant the bomb” game objective. And learning Japanese from Zero! and revisiting English lessons from lower-intermediate course level.
Language
Japanese: Learned new words: here, there, over there, where, inside and outside. Revised all the previous content. Used Practice sheet to write all letters.
English: BBC leaning English, Course- lower intermediate
Unit 5: Session 5
Activity 3: Episode 5; Phil's video diary
Activity 4: The Weekly Quiz
Unit 6: Great achievers; Past simple Session 1
Activity 1: Great Achievers Quiz
Activity 2: Listen to the audio and complete the activity
Game design
I am reading this book called “The Art of Game Design” by Jesse Schell. Today, I completed a few topics and read about: Modes; and few tips to implement modes, Lens of Modes, 8 other Interface tips
LDD: I have completed prototyping my line layout (1. Spawn points-> 2. Main pathways->) (3. Objectives-> 4. Choke points-> 5. Connecting pathways-> 6. Strategy)Now I have connect to Yacht theme. I have decided to go for A site as swimming pool and for B site as helipad.
Coding
JavaScript: Continuing Chapter 13: Looping, today I covered More while loops and For Loops. Conversion from 'For' to 'While' and vice-versa. Completed one challenge of each topic.
C: Started with Chapter 3: Conditional Statements. These statements are used for decision making in C. 1. If-Else 2. Switch. Also learned use cases of Relational operators, logical operator, operator precedence and conditional operators in these statements.