Intro
Phew! Day 10 of my learning journey in Coding, Game design and languages. I am watching 1 hr video for C language and for JS I have started with Logic and if Statements. Game design I am learning about lights, volume and materials in unreal engine. And learning Japanese from Zero! and revisiting English lessons from lower-intermediate course level.
Language
Japanese: Learned new words ka-so-a-do: Kocchi, socchi, aacchi, docchi these words are used pointing one object out of 2. Revised all the numbers from 0-1000000000,Age related phrases and basic greetings. Used Practice sheet to write all letters.
English: BBC leaning English, Course- lower intermediate
Unit 4, Session 4
Activity 1: Rob's Commute
Activity 2: News Report
Session 5
Activity 1 & 2; The Race: Episode 4 - Phil's audio diary.
Game design
I am reading this book called “The Art of Game Design” by Jesse Schell. Today, I completed a few topics and read about:
Good puzzles, 10 principles of puzzle design, completed next 3 of them. Puzzle principle #4: Give a sense of Solvability Puzzle principle #5: Increase difficulty Gradually Puzzle principle #6: Parallelism lets the player rest, The lens of Parallelism.
LDD: Lighting; Learned to use Atmospheric fog, Exponential height fog, Bp Sky sphere, Directional light in Unreal Engine 4.
Coding
JavaScript: Learned If statements, more mouse interaction, Booleans and completed one challenge of each. Bouncy Ball, First painting app, Number Analyzer.
C: Started with C programming, things i learned today: Operators - 5 types of operator Arithmetic, relational, logical, bitwise, assignment, miscellaneous. Also used scanF to accept inputs from user.